

Use the button on the right to select a point in the scene. Fixed Point – The focus distance is automatically calculated before the rendering starts and equals the distance between the camera position and the 3D point selected. During animation rendering, the focus distance is recalculated for each frame. Camera Target – The focus distance is automatically calculated before the rendering starts and equals the distance between the camera position and the target. During animation rendering, this value does not change between frames. This calculation is not automatic and the same action has to be repeated every time the camera moves. The distance between the render camera and the point is calculated and then the result used as Focus Distance. Use the button on the right to pick a point in 3D space to set the camera focus distance. This option is also known as Focus Range.įocus Source – Chooses the way the camera focus is determined.įixed Distance – The camera focus is fixed to the Focus Distance value. For more information, see the White Balance example below.ĭepth of Field – Turns on the depth of field sampling.ĭefocus – Determines how sharp or de-focused the image might look outside a plane determined by the Pick Focus Point command. There are several presets that can be used, most notably the Daylight preset for exterior scenes. You can enable the Auto option in order for V-Ray to automatically adjust the White Balance. Note that only the color hue is taken into consideration the color brightness is ignored. White Balance – Renders objects in the scene that have the specified color as white in the image. A value of 1.0 makes the result twice as bright, and -1.0 makes it twice as dark. It is additional compensation for the auto-exposure value, in f-stops. If Auto Exposure (by clicking on it) is enabled, the Compensation value becomes available. When the Auto button is enabled, the ISO, F number, and Shutter speed are locked.Ĭompensation – This option is enabled when the Exposure Value (EV) is set to Auto. The result is a brighter or darker image. When enabled, the Exposure Value, F-Number, Shutter speed, and ISO settings affect the image brightness.Įxposure Value (EV)– Controls the sensitivity of the Camera to the scene lighting levels.

You do not need to re-adjust the image resolution as it adapts automatically.Įxposure– Enables the Physical Camera Exposure. Stereoscopic images are rendered "side-by-side" or "one on top of the other" based on the Output Layout option. Stereo – Enables or disables the Stereoscopic rendering mode.

VR Camera types require a viewport with perspective projection.
